Various (count in hours) A comprehensive compendium of learning theories, teaching practices, design guides. This is the most comprehensive library of L&D resources on the internet. Contents from this page link alone include:
Instructional System Design Manual (ISD) — A complete guide to ISD or ADDIE method (analysis, design, develop, implement or delivery, and evaluation)
Instructional Design Framework — A framework for designing learning environments.
Agile Design: An Ethos for Creating Learning Platforms — Rapid instructional design for agile, blended learning
Extending Instructional System Design — How to move beyond ISD
Instructional Design — Includes difference between ISD (Instructional System Design) and ID (Instructional Design)
Cognitive Task Analysis in Instructional Design: Mapping the Performance A Table of Five Design Models: ADDIE, Design Thinking, Agile Design, System Thinking, and X Problem?
ADDIE Backwards Planning Model — An interactive map for using ADDIE to reach your performance and learning goals
Bloom's Taxonomy of Learning Domains
A guide to eLearning
Mapping Pedagogies in Learning/Instructional Design Media, Strategies, and Methods: Social Learning mLearning Informal and Formal Learning
Learner Self Assessments
Learning through Researching: Adaptive and Adoptive Learning Methods
Reflection and Learning
Learning and iPods/tablets
Two Dimensional Performance Modeling
A Trainer's Toolbox of Templates and Outline
Learning Organization Profile
Icebreakers, Reviewing, and Motivation Activities>/li>
History of Learning and Instructional Design: ISD Timeline — The growth of ISD ADDIE
Timeline — The growth of the ADDIE model
Contributors, Gurus, and Pioneers in the field of Learning Learning Statistics, Myths, and Benchmarking
Estimating Design Cost and Development Times
How to Stop Great Ideas
Left Brain, Right Brain Metaphor
The Exceptional Learner
What Does the "A" in KSA Really Mean (Knowledge, Skills, Attitude)?
Karl Popper's the Three Worlds of Knowledge
Examples of Instructional Design Activities
Using matched example/non-example pairs - Positive Reinforcement
Role Play - Counseling
Fishbowl - Appraisals
Self-reflection surveys and questionnaires for critical thinking.